


Dam Escape
Level Designer
FPS & Parkour
Dying Light Developer Tool
Role:
Genre:
Engine:
Key Features:
-
9 Combat Encounters
-
20 min Gameplay
-
Exterior and Interior Hybrid
-
Variate Environment and Level Designing
Summary
"Dam Escape" is a single-player level for Dying Light, set within the decaying confines of a dam with zombie threats and intense survival challenges.
Players navigate through a series of uniquely designed rooms, where meticulous control over area size, sightlines, vertical layouts, and cover placements guides their choices between melee and ranged combat.
The primary objective is to explore these environments, collect essential key cards, and ultimately unlock the dam’s exit to secure a safe escape. This level not only demands exceptional parkour skills and rapid reflexes but also emphasizes the strategic management of resources and fault tolerance mechanisms to shape combat strategies.
Design Goals
-
Authentic Dying Light Experience:
Integrate dynamic parkour, visceral combat, and expansive exploration.
-
Versatile Combat Dynamics:
Design encounters that encourage strategic decision-making based on available resources and spatial advantages.
-
Progressive Challenge and Skill Development:
Implement a carefully structured difficulty curve that gradually introduces new gameplay mechanics and environmental challenges.
-
High-Quality Level Layout:
Employ smart use of verticality, horizontality, and innovative space reuse.
![]() | ![]() | ![]() |
|---|---|---|
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |












